La Bataille de Prusse 1809

La Bataille pour la Prusse 1806 ©

Battle Three La Bataille d’ Hassenhausen 1806 © (2 maps) Largely Historical

This is the decisive battle between the main Prussian army and the III Corps d’ Armee of Marshal Davout. The French player will find this scenario extremely challenging.

 Start 6:00 and finish at the end of the 15:00 turn  Sequence for 6:00

1. Coalition deployment 2. French deployment 3. French movement 4. Coalition movement

 

Boundary – Hassenhausen maps (2)

Movement suggestions – with 2 players: 10 minutes for the French

and 8 minutes for the Coalition 

Prussian units rout in the direction in the direction of Gernstedt.

 

French units rout in the direction of Punschrau

Prussian units may enter the map in Road March and French

units may enter in Road March if using the road hexes.

Fog

There is fog between 6:00 and end of the 7:40 turn. During this time frame:

 Artillery is limited to medium or short range only  Infantry may form Carre in their movement phase, only.  Infantry movement is reduced by 2 movement points  Artillery movement is reduced by 2 movement points, except on roads in Road March  Cavalry movement is reduced by 5 movement points except in Road March  Cavalry may not Charge; Reaction Charge or Opportunity Charge  All fire attacks are modified to reflect 2/3 of their normal value  Units may always move one if restriction of terrain and fog would not allow them to do so.

Marshal Enterprises

Hassenhausen 1806 Page 1 of 7

Made with FlippingBook Annual report