STACK NZ Mar #71

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Tom Clancy's Rainbow Six: Vegas 2 (2008) Break down the door, set your gun to auto, and open the lead hose as only you can in Rainbow Six . The excellent Vegas 2 returns players to the explosive first- person shooter action and well-designed levels synonymous with the series. Sin City provides the backdrop once more in a game that certainly does little to reinvent, but provides plenty to entertain. Yes, the campaign might be short, but with a robust multiplayer on hand, Vegas 2 is a bollock- busting barrel of fun.

Tom Clancy's Splinter Cell:

Chaos Theory (2005) The third game in the series is a darker entry in the Splinter Cell canon, which at the time of release, featured a huge visual step-up. The implementation of a knife and the delivery of a swift fatal strike had players, unsurprisingly, using this effective, silent weapon frequently. In Chaos Theory , missions can be approached in more than one way, offering variety that keeps the game challenging. With better AI and a handy co-op mode, Chaos Theory delivered just enough to keep things interesting.

The game was heavily censored in Germany. In multiplayer, the censored and uncensored versions are not compatible.

as such was banned in South Korea until 2006.

Tom Clancy's Ghost Recon (2001) Ghost Recon was a pioneer in tactical shooters, following in the boots of Rainbow Six . However, it traded all-out FPS for a more slow-paced, calculated, and carefully planned shooter experience with a story that would bizarrely echo actual events that played out when Russia invaded Georgia in the same year that the game was set. The methodical approach to each of the 15 missions gave the game a sense of realism that, despite the inferior graphics, had the potential to raise the anxiety levels at regular intervals.

The Xbox version of Ghost Recon was the first game

that Red Storm Entertainment developed for home console.

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