STACK NZ Dec #80

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eye out for? We have dozens and dozens of weapons in the game. I think my favourite is the “Gandelf” - to be clear it’s not Gandalf, it’s Gandelf. It’s a very long oak staff that may or may not resemble something in a movie. It’s basically a big magic staff, and you wield it by swinging it around and poking and charging and shooting these little lightning bolts out the end, and that’s fun enough, but when you charge this up, you do this, ‘You shall not pass!’ and you slam it into the ground. From the staff, an army of garden gnomes comes out, and they run out against the zombies and explode, and that is exactly what we’re about. So dumb weapons are your go-to? That weapon is so stupid. And that’s kind of a rule of thumb. When we think about what we’re going to make – people ask me, how do you make a combo weapon? We sit around, and we think what would be a really fun thing to do to zombies. We would like them to blow

a serious zombie game, I equate that to a steak dinner. It’s like a nice steak dinner. You make an appointment to have this dinner, you make that time commitment to sit down and play this serious survival zombie game, that’s a steak dinner. We are a greasy cheeseburger. You bite into that cheeseburger and it goes all over your shirt and it’s super satisfying, dirty and messy and it’s amazing. A couple of days later you go, yeah man, I want to do that again, and that’s what Dead Rising is. We’re this kind of guilty pleasure that you just love to keep going back to, again and again. I think that’s because we know exactly who we are, and what we are, we don’t try to pretend to be something else. That’s actually what keeps us fresh. Because when people make a purchase of Dead Rising, they know exactly what they’re going to get. It’s our job though to update the product to keep it fresh.

up. How would you blow them up? How about garden gnomes? Yeah, I like that.

Finally, have you ever consideredVR? So, Capcom makes Resident Evil. There’s a Resident Evil VR coming out. It’s one of those things that we look at for something like Dead Rising and think ‘what’s the best way to use something like this?’ While we don’t have any plans at the moment to do anything right now, rest assured we have done all the VR stuff back at the office, and we’re always messing around with other ways that we might be able to approach it. I think the interesting thing about Dead Rising is that if we do a VR version of Dead Rising, it’s got be weird. You just can’t do the same thing as everyone else.

Are there any especially ridiculous weapons that we should be keeping an

• Dead Rising 4 is out on December 6

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