CONTENTS
WELCOME
You’re sat on one of the most iconic video game franchises in history. It’s
a proven best-seller, helped shift sales of a brand new console format, is
coveted by fans all over the globe, and has inspired spin-off games, comics,
books, and real-time TV shows. Most studios would be quite content to evolve
that property knowing it was keeping a roof over head and food on the table.
Not Bungie. After ten years of living with the Halo universe, the franchise
progenitor opted to bestow custody of its creation to
another developer and
turn its attention to a new challenge. In 2012, Bungie signed a ten-year deal
with Activision to bring a new expansive shooter to the table. Eventually
unveiled as
Destiny
, the game released two years later. It was a bold move:
Destiny
charted new waters, not only for Bungie, but for console gaming as a
whole. The first-person shooter broke genre conventions by being an online-
only experience that offered players true versatility. Consistent delivery of
quality DLC has kept users engaged in the game, and established a successful
– and indeed highly profitable – business model for Activision. In a world where
we are all infinitely time poor, gamers are now aligning with specific titles that
are being actively supported long after the initial release date; just look at GTA
V. This month, Bungie and Activision will roll out part two of their ten-year plan
with
Destiny 2,
and the journey for both old and new will begin in earnest.
This is one of the most anticipated games releases on the 2017 calendar, so
bosses all around the country should brace for a slew of employee sick days on
September 6, and beyond.
Paul Jones, Editor-in-Chief
Founder
Nic Short
Editor-in-Chief
Paul Jones
Film & DVD Editor
Scott Hocking
Music Editor
Zoë Radas
StaffWriter
Alesha Kolbe
Creative Director
Michelle Black
DVD Consultant
Kerrie Taylor
Games Consultant
Andre Eivik
Music Consultant
Mike Glynn
Marketing Manager
Fleur Parker
Chief Contributors
Bob Jones
,
Gill Pringle, Jonathan Alley
Contributors
Savannah Douglas, Graham Reid,
Amy Flower, John Ferguson, Michael Dwyer, Jeff
Jenkins, Simon Lukic, Chris Murray, Billy Pinnell,
Denise Hylands, Simon Winkler, Adam Colby,
Tim Lambert, Jake Cleland, Holly Pereira
Social Media Manager
Sally Carlier-Hull
Production Manager
Craig Patterson
Accounts Coordinator
Tracy Kingman
Correspondence
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stack.com.auIssue 155
SEPTEMBER
2017