18
APRIL
2017
visit
stack.net.nzGAMES
FEATURE
What is it about sniping in video games
that we enjoy so much?
Tomasz Pruski:
I think it’s that feeling of
being in total control, silently deciding the fates
of your opponents from afar, and the precision
and skill required to pull off a long range shot.
What was the studio’s mission
statement before development
on the game began?
The mission statement
was to deliver the
ultimate sniper game
where players would
be free to choose how
they want to approach
their objectives, how
they gather their
intelligence, and how
and when they strike.
This is the first Sniper
Ghost Warrior on Xbox
One and PS4.What were
the challenges involved in
bringing the game to these
consoles?
The biggest challenges were
tied to fitting our enormous levels
full of gameplay onto the screen.
The amount of assets and enemies
appearing simultaneously would not
have been possible on the older generations.
The two consoles also have some similarities
in their architecture, but ultimately are two
different pieces of hardware, so each had to be
treated individually.
How expansive is the open-world element
of the game?
The open-world is an integral part
of the experience, but it’s worth
remembering that it’s a shooter
game, and not an RPG.
The open-world aspect is
most useful when going
on a mission and really
choosing your own
approach. There’s also a
bunch of activities that
players can do outside of regular missions.
What is the secret to keeping players
focused in an open-world title?
A solid story and player progression.
Can you talk about the three gameplay
styles in
Sniper: Ghost Warrior 3
?
The three play styles are a natural
consequence of the game going open-world.
The players are always equipped with a sniper
rifle, but it is not a requirement to neutralise
your targets from afar. A lot of players enjoy
stealth gameplay and run-and-gun action, so
we wanted to accommodate that kind of style
without compromising any of the elements.
What can we expect from the multiplayer?
The multiplayer component will come as
a free update some time after the
release and will be focused on
competitive multiplayer. We have
already confirmed deathmatch and
team deathmatch modes when the
update launches. The season pass
included in all the day one editions
will also unlock two additional
maps for multiplayer.
Sniper Ghost
Warrior 3
Season Pass brings you
access to the entire range of
downloadable content by the end
of 2017.
If you’re a fan of sniper games, you’ll be enjoying 2017.
Back in February we had
Sniper Elite 4
and this month,
Polish studio CI Games is bringing out
Sniper: Ghost
Warrior 3
.We caught up with senior level designer,
Tomasz Pruski, to chat about the game.
Words
Adam Colby
The amount
of assets and
enemies appearing
simultaneously would
not have been possible
on the older
generations
•
Sniper: Ghost
Warrior 3
is out April 26