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18

APRIL

2017

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stack.net.nz

GAMES

FEATURE

What is it about sniping in video games

that we enjoy so much?

Tomasz Pruski:

I think it’s that feeling of

being in total control, silently deciding the fates

of your opponents from afar, and the precision

and skill required to pull off a long range shot.

What was the studio’s mission

statement before development

on the game began?

The mission statement

was to deliver the

ultimate sniper game

where players would

be free to choose how

they want to approach

their objectives, how

they gather their

intelligence, and how

and when they strike.

This is the first Sniper

Ghost Warrior on Xbox

One and PS4.What were

the challenges involved in

bringing the game to these

consoles?

The biggest challenges were

tied to fitting our enormous levels

full of gameplay onto the screen.

The amount of assets and enemies

appearing simultaneously would not

have been possible on the older generations.

The two consoles also have some similarities

in their architecture, but ultimately are two

different pieces of hardware, so each had to be

treated individually.

How expansive is the open-world element

of the game?

The open-world is an integral part

of the experience, but it’s worth

remembering that it’s a shooter

game, and not an RPG.

The open-world aspect is

most useful when going

on a mission and really

choosing your own

approach. There’s also a

bunch of activities that

players can do outside of regular missions.

What is the secret to keeping players

focused in an open-world title?

A solid story and player progression.

Can you talk about the three gameplay

styles in

Sniper: Ghost Warrior 3

?

The three play styles are a natural

consequence of the game going open-world.

The players are always equipped with a sniper

rifle, but it is not a requirement to neutralise

your targets from afar. A lot of players enjoy

stealth gameplay and run-and-gun action, so

we wanted to accommodate that kind of style

without compromising any of the elements.

What can we expect from the multiplayer?

The multiplayer component will come as

a free update some time after the

release and will be focused on

competitive multiplayer. We have

already confirmed deathmatch and

team deathmatch modes when the

update launches. The season pass

included in all the day one editions

will also unlock two additional

maps for multiplayer.

Sniper Ghost

Warrior 3

Season Pass brings you

access to the entire range of

downloadable content by the end

of 2017.

If you’re a fan of sniper games, you’ll be enjoying 2017.

Back in February we had

Sniper Elite 4

and this month,

Polish studio CI Games is bringing out

Sniper: Ghost

Warrior 3

.We caught up with senior level designer,

Tomasz Pruski, to chat about the game.

Words

Adam Colby

The amount

of assets and

enemies appearing

simultaneously would

not have been possible

on the older

generations

Sniper: Ghost

Warrior 3

is out April 26