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JUNE 2015

JB Hi-Fi

www.jbhifi.com.au

064

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www.stack.net.au

FEATURE

GAMES

The Elder Scrolls Online: Tamriel Unlimited

proved to be a success when it released on PC. It’s finally coming to

Xbox One and PlayStation 4 this month – and you don’t have to

pay.We

caught up with ZeniMax Online Studios’

Game Director Matt Firor to pick his brains about Tamriel’s reinvigoration.

The

Elder Scrolls:

W

e’ve seen Tamriel before – the Elder

Scrolls games have been around since

The Elder Scrolls: Arena

in 1994 – but

we’ve never seen it on this scale. The previous

game,

The Elder Scrolls V: Skyrim

, received

multiple Game of the Year awards, as well as

topping many a “best games ever” list;

The

Elder Scrolls Online: Tamriel Unlimited

(ESO:

TU) has big boots to fill.

Tamriel Unlimited

offers the entirety of

Tamriel for players to explore, and we will

“see parts of Tamriel that have not been in an

Elder Scrolls game since Arena”. Game director

Matt Firor confirmed what most of us already

assumed: “The sheer scope of the playable

area of ESO: TU is massive... We need many

different art biomes – from desert to swamp

to the soaring snowy mountains of Skyrim. It’s

all explorable in the game, so we had to create

it all”.

Set 1,000 years prior to the events of

Skyrim

,

ESO: TU will pay its respects to series veterans.

According to Firor, “you’ll find Daedric Princes,

cultures, and places that you’ll remember

from past Elder Scrolls games, especially

Oblivion

and

Skyrim

”, as many of them

are immortal or near-immortal. “Careful

reading of in-game books and paying

attention to quest dialogue will show

you how some of the stories and

situations in future Elder Scrolls games

got their start”.

Given that this is the first of the

Elder Scrolls series to feature online

multiplayer, there were of course

questions as to how far this extended.

“This is a multiplayer game from the

ground up”, Firor explains. “You can talk

to [other players], group, form guilds, trade, and

much more. And of course if you are in Cyrodiil,

the war zone in ESO: TU, you’ll be able to kill

them”. Firor also outlined a voice chat system

for the console version of ESO: TU that will

“allow quick and easy communication” and feel

“familiar” to XBO/PS4 players.

When

The Elder Scrolls Online

was first

released, it required a paid subscription service

to play. Now, however, the fees have been

waived, and the game rechristened

Tamriel

Unlimited

. “This change has been very popular

with our players so far, and we hope to see

the same reaction from our new console

community”, notes Firor. However, there is a

paid service you can opt into known as ESO

Plus. “DLC will be available for free for ESO

Plus members”, so perhaps that’s persuasive

enough to get players to cough up some gold.

While Firor recognises “it’s always more

fun to play games like this with others”, he did

confirm that the main quest, as well as fighters

and mages guild quest lines, will be done solo.

“Most quests in ESO: TU can be completed

with friends, but we do reserve a couple...

so you can ‘be the hero’ by not having other

players interfere”. Good news for those hoping

to tackle Tamriel with their mates.

With events in ESO: TU leading up to the

later games of

Oblivion

and

Skyrim

, the lore of

The Elder Scrolls must be carefully adhered to.

“We have a dedicated Loremaster (Lawrence

Schick) here at ZeniMax Online Studios, who

makes sure that everything that happens in

the game is consistent with Elder Scrolls lore”,

Firor explains. “He communicates regularly and

often with his counterparts at Bethesda Game

Studios to make sure that everyone is always

on the same page”.

The Elder Scrolls Online: Tamriel Unlimited

is ZeniMax Online Studios’ first game, and it’s

an ambitious one at that. The game director is

looking forward to seeing the impact ESO: TU

will have on the console community, following

its rampant success in the PC market.

“Putting this together and making it fun

and awesome was (and continues to be)

a huge task and I couldn’t be prouder of

the team”, says Firor. “Making games

isn’t easy, and games of this type are

among the hardest to pull off. We’re

very happy to finally rea

ch

launch on consoles so

the rest of the audience

can see what we’ve

been up to”.

The Elder Scrolls Online: Tamriel Unlimited is out June 9