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SMI Eye Tracking Enables Foveated Rendering on Mobile

Virtual Reality Platform at GDC

SensoMotoric Instruments (SMI),

a world leader in eye tracking

technology, will premiere its

mobile eye tracking technology

on an ARM®-based mobile virtual

reality (VR) platform at GDC 2017.

SMI eye tracking is a proven

technology found in smart devices,

including computer and tablet

screens, eye tracking glasses and

AR/VR.

The VR demo, which uses a Samsung Gear VR headset with the

Samsung Galaxy S7, features an Exynos 8890 SoC with an ARM

Mali™ GPU and will showcase the benefits of eye tracking for

mobile VR, including foveated rendering. As well as delivering

a superior visual experience to the user, foveated rendering

alleviates the power demand issues common to mobile VR.

Addressing the demand VR places on chips in smartphones is

crucial for the continued growth of this market and enabling

next generation mobile VR.

“Eye tracking technology will bring yet another level of sharpness

and detail to untethered VR worlds,” said Pablo Fraile, director

of ecosystems, mobile compute, ARM. “Our demonstration of

SMI mobile eye tracking technology on ARM-based devices

highlights how foveated rendering will increase the efficiency

of mobile VR experiences without compromising frame rates or

visual quality.”

SMI has delivered more than 10 eye tracking integrations

for AR and VR in the past 12 months – covering tethered VR

HMDs, standalone and mobile VR

headsets.

“Given ARM’s global position as

a mobile technology provider we

are very pleased with the success

of this collaboration,” said SMI

Director OEM Business Christian

Villwock. “We have long believed

that eye tracking is central to the

future of all VR – including mobile

– and having a company such as

ARM align with this view is to us, a vindication of that long-held

belief.”

Key benefits of eye tracking for VR include:

Foveated rendering- providing a richer visual experience with a

lower processing load

Social presence- the SMI Social Eye, launched earlier this year,

creates a realistic eye-to-eye experience when avatars meet in

virtual worlds

Gaze interaction- select content by simply looking at a menu

option

Personal display calibration- providing a VR experience more

comfortable for the eye

Analytical insights- which are of great value to games

developers, corporate users and researchers

Experience ARM’s eye tracking demo at GDC 2017, booth 1924.

The demo will teleport the user into the heart of a smartphone,

exploring the inside – from chip to camera to speakers – from an

entirely new perspective, guided by a friendly robot companion.

Ayla Networks and Develco Products Join Forces to

Create IoT Gateways for Smart Home, Smart Lighting and

Smart Energy Management Markets

Ayla Networks, a global Internet of Things (IoT) platform for

manufacturers, has established a partnership with Develco

Products, a white-label product development company

based in Denmark. Develco Products will integrate Ayla IoT

platform technologies into its IoT gateway solutions, with

the goal of reducing time to market and costs for smart

home, smart lighting and smart energy management

manufacturers worldwide.

The Ayla IoT platform is supported by Develco Products’

Squik.Link Gateway, a modular all-in-one solution for

connecting various smart home devices across disparate

wireless protocols.

“By taking advantage of the Ayla IoT platform, Develco

Products customers creating connected products

10 l New-Tech Magazine Europe