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Page Background

The LBTE is linear so assuming:

For any direction, we can split our system of equations in two:

1. I need to be efficient, angular discretization

How can I relax the demand on S

N

without ray effects?

)ˆ,(

)

ˆ,

(

1

,

)ˆ,(

+

=

= 

r coll

g

r

P

p

unc

gp

rg

)1(

)

(

1 4

,

,

ˆ

pr r

P

p

gpq

unc

g gt

unc

g

 

 =

=

 + 

)2(

1

,

,

,

,

ˆ

=

+

= 

+



P

p

unc

scat

gpq

coll

scat

g

q

coll

g gt

coll

g

Equation (1) for the primary (uncolided) part of the fluence can be analytically solved!!!

I can ray-trace the solution for the spectrum of primary photons through the geometry and

arrive at very quick and accurate: initial guess

and q

scat,1,n

0 )

( ,1

=

iter

rn

Then I proceed to solve the system of equations (2) for the collided fluence to refine my

solution with the higher orders of scatter

This is known as the

1

st

scatter source method