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We've worked closely with BGS since the

beginning of ESO's development. For

ESO:

Morrowind

, it was a lot easier. There was so

much known about the area and its history

thanks to the fact that it shares the same part

of the world as

Elder Scrolls III

. We did have to

carefully make sure that we don't spoil much of

the

Elder Scrolls III

story and, of course, most

of the characters in that game are not yet alive

in ours. But, there is a lot of continuity, and we

worked with BGS to provide easter eggs and

call-outs so that players who are familiar with

the older title will recognise key characters and

situations.

What was the most fun about bringing back

such a beloved game?

A lot of us played

Elder Scrolls III

when it

came out and, for the team, it was a great

walk down memory lane.

Elder Scrolls III

was a landmark event in gaming: the first

real 3D open world RPG, the first major RPG

on console and, of course, the first really big

Elder Scrolls game. It's also one of the most

well known settings in Elder Scrolls, so we had

a wealth of characters, culture, geography, and

the awesomely weird plants and animals that

make up Vvardenfell to play with.

What kind of PvP additions can we expect?

ESO: Morrowind

introduces our first new

major PvP system since we launched the

original game: 4v4v4 Battlegrounds. This gives

players a very fast, intensive PvP session that is

player-balanced to four players per side. Cyrodiil,

our open-world PvP system, is awesome, but

it is open world and more strategic in nature.

Our Battlegrounds are a great complement to

Cyrodiil – just jump in for a very

fast and focused PvP match,

featuring three different maps

and three different game

types.

Having a permanent pet ally like the bear is

awesome, and will appeal to players who

want to play as a druid/ranger archetype.

What were some of the biggest challenges

in returning toVvardenfell?

This is a great question. Our biggest

challenge was to give Morrowind a sense

of nostalgia for those players who enjoyed

Elder Scrolls III,

but to make it fun and a

great experience for all ESO players, even

those who didn't play the original

Morrowind

game. I think we've done a great job of this

– you don't need to know anything about

the original game to have fun in the often

crazy, weird, and almost alien landscape that

comprises the island of Vvardenfell.

49

FEATURE

GAMES

What can fans of the original

Morrowind look forward to in this

instalment?

Because we're set about 700 years

before

Elder Scrolls III

, we scattered many

references to what is going to happen in the

future. You'll find NPCs that are the ancestors of

characters in

Elder Scrolls III

, for example. Plus,

you'll find that wherever there is a major town

in

Elder Scrolls III

, you'll find that town or village

in

ESO: Morrowind,

too.

What kind of involvement did you have with

Bethesda Game Studios to retain the feel

and look of the original?

Elder Scrolls III

was a

landmark event in gaming

Elder Scrolls

Online:

Morrowind

is out June 6