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3 4

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Either way works. They’re designed

to complement each other. They tell the

same origin story, with same major beats

and characters.

There is one big difference: the game

is narrated from Captain Qwark’s less-

than-reliable point of view. He gets the big

events right, but his commentary is highly

suspect!

Why do you think it has it taken so

long for

Ratchet and Clank

to make

their debut on Sony’s latest console?

Wait - has it really been that long? It

seems like the PlayStation 4 launched

only yesterday. Anyway, we’ve spent a lot

of time getting all of the details just right

- visuals, audio, controls, everything. We

never want to rush our work, and it’s nice

to come out in step with the film.

Will

Ratchet and Clank

for PS4 see the

return of the RYNO?

I can neither confirm nor deny the

existence of this top-secret weapon! You’ll

have to ask Slim Cognito—if you can find

him.

Does Ratchet’s ship play a bigger role

in this entry than before?

Yes! We’ve added several space

combat sequences that weren’t part of

the original game. And Ratchet trades in

his entry-model ship for a state-of-the-

art fighter when he becomes a Galactic

Ranger.

Is Clank going to have more of a

prominent part to play in this game?

He’s as central as always; the game

tells Clank’s origin story, too. He spends

part of his time on Ratchet’s back, part

of his time solving cerebral puzzles,

and

all

of his time being a true friend

- the analytical counter to Ratchet’s

impulsiveness.

How has Brian Allgeier’s previous

involvement with Spyro helped with

creating the R&C series?

Many Insomniacs worked on both the

Spyro series and the Ratchet & Clank

series. After Spyro, we were dying

to make a game with a hero that had

opposable thumbs! Spyro couldn’t hold

anything, which could be limiting at times

- we were itching to make a game with

planet hopping and big sci-fi weapons.

Would you recommend seeing the

movie or playing the game first?