3 4
1 2
Either way works. They’re designed
to complement each other. They tell the
same origin story, with same major beats
and characters.
There is one big difference: the game
is narrated from Captain Qwark’s less-
than-reliable point of view. He gets the big
events right, but his commentary is highly
suspect!
Why do you think it has it taken so
long for
Ratchet and Clank
to make
their debut on Sony’s latest console?
Wait - has it really been that long? It
seems like the PlayStation 4 launched
only yesterday. Anyway, we’ve spent a lot
of time getting all of the details just right
- visuals, audio, controls, everything. We
never want to rush our work, and it’s nice
to come out in step with the film.
Will
Ratchet and Clank
for PS4 see the
return of the RYNO?
I can neither confirm nor deny the
existence of this top-secret weapon! You’ll
have to ask Slim Cognito—if you can find
him.
Does Ratchet’s ship play a bigger role
in this entry than before?
Yes! We’ve added several space
combat sequences that weren’t part of
the original game. And Ratchet trades in
his entry-model ship for a state-of-the-
art fighter when he becomes a Galactic
Ranger.
Is Clank going to have more of a
prominent part to play in this game?
He’s as central as always; the game
tells Clank’s origin story, too. He spends
part of his time on Ratchet’s back, part
of his time solving cerebral puzzles,
and
all
of his time being a true friend
- the analytical counter to Ratchet’s
impulsiveness.
How has Brian Allgeier’s previous
involvement with Spyro helped with
creating the R&C series?
Many Insomniacs worked on both the
Spyro series and the Ratchet & Clank
series. After Spyro, we were dying
to make a game with a hero that had
opposable thumbs! Spyro couldn’t hold
anything, which could be limiting at times
- we were itching to make a game with
planet hopping and big sci-fi weapons.
Would you recommend seeing the
movie or playing the game first?