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SIN CITY: A DAMETO KILL FOR

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t’s been nine years since moviegoers last

paid a visit to Basin City: better – and

more appropriately – known as Sin City.

As Obi-Wan Kenobi once said of Mos Eisley

Spaceport, “you will never find a more

wretched hive of scum and villainy”, and the

same applies to comic book artist and writer

Frank Miller’s creation. “Sin City’s where you

go in with your eyes open, or you don’t come

out at all,” notes cocky gambler Johnny

(Joseph Gordon-Levitt) in the new film

Sin City:

A Dame to Kill For

, and viewers will want to

keep them wide open because this long-

awaited follow up delivers an even more

striking visual experience than the innovative

original.

The 2004 film, co-directed by Miller and

Robert Rodriguez, faithfully translated Miller’s

graphic novels to the screen in stark black and

white (with the occasional splash of colour)

utilising a digital backlot and green screen to

achieve a unique look. Close to a decade later,

the pair returned to this hard-boiled milieu with

more advanced technology at their disposal

and the added enhancement of 3D. This time

the sets were entirely digital, with the only

physical props being items like tables, chairs,

doorways and stairs.

“The technology was really more advanced,”

notes Rodriguez, “and all the actors just knew

what they were doing. The first time, no-one

had done green screen really, this was only ten

years ago but people were like, ‘what are we

doing, where are the props?’ And now

they understand.

“I always thought that if any movie could

lend itself to 3D, it would be Sin City because

of the graphic novel quality – with the 3D, you

feel like you are inside a graphic novel,” he

adds.

Returning alongside Rodriguez and Miller

are several familiar Sin City denizens including

the slab-jawed Marv (Mickey Rourke), exotic

dancer Nancy Callahan (Jessica Alba), detective

John Hartigan (Bruce Willis), and Dwight

McCarthy (prior to facial reconstruction and

now played by Josh Brolin). Fans will be quick

to point out that some of these characters

were killed off in the first movie, but Miller

explains that he likes to play around with the

chronology of his universe. “I bounce from

one point in time to another so characters can

seem to come back to life when actually, all

I’ve done is go back in time,” he says.

In selecting the Sin City stories that would

make up the new film, Miller and Rodriguez

chose to include a pair of original tales written

exclusively for the screen (

The Long Bad

Night

and

Nancy’s Last Dance

), alongside

two ‘prequels’ from the graphic novels (

Just

Another Saturday Night

and the title story).

“The first movie was all about being

very true to the books and translating them

directly to the screen,” says Rodriguez. “For

the second film we thought, ‘Let’s give them

a surprise so that people can’t just go to the

comic book store, buy the book and know

what’s going to happen.”

The central story,

A Dame to Kill For

– in

which Dwight encounters the ultimate

femme fatale in the seductive Ava Lord (Eva

Green) – is a Sin City fan favourite, and both

Rodriguez and Miller agreed it should be the

primary tale.

“Built around a tragic romance between

a man and the love of his life, it’s a story

that involves a lot of betrayal

,

a lot of darkness and a lot

of guilt… all the great stuff

that goes into film noir,”

explains Miller. “It’s a story

that I’m very proud of.”

Frank Miller, Robert Rodriguez

and Mickey Rourke on the “set”.

Sin City: A Dame to Kill For is out on Jan 14

I always thought

that if any movie

could lend itself

to 3D, it would be

Sin City because of

the graphic novel

quality

Frank Miller and Robert Rodriguez reunite to

bring us four more hard-boiled noir tales from

Miller’s monochrome metropolis SIN CITY, in the

sequel/prequel A DAME TO KILL FOR.

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