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GAMES

FEBRUARY 2015

JB Hi-Fi

www.jbhifi.com.au

FEATURE

032

visit

www.stack.net.au

Developer Ready at Dawn delivers

its first game for the PlayStation 4.

A

fter spending nearly ten years on the

PSP circuit for Sony, California-based

studio Ready at Dawn finally earned

a promotion to work a new IP for the

publisher; they were handed the development

reins to the PlayStation 4 exclusive, the

third-person shooter

The Order: 1886

.

The game was first announced at E3

2013 during

that

Sony press conference,

and

STACK

spent a little time with a playable

demo at last year’s E3.

We’re a sucker for an alternative history

yarn, and on paper, the plot behind

The Order:

1886

sounds intriguing. While the majority of

the story is understandably vague leading up

to release, the game follows a centuries-old

battle between an ancient order and a vicious

and powerful enemy known as the Half-

Breeds: humans mutated with beasts.

Co-written by Kirk Ellis, who won an

Emmy for his work on HBO show

John

Adams

,

The Order: 1886

taps into the King

Arthur mythology with quotes from

Le

Morte d’Arthur

featuring in the E3 2013

announcement trailer. In fact, in the game,

The Order is actually descended from the

Knights of the Round Table, formed to deal

with the Half-breed. It’s an amalgamation of

historical figures, myth and legend.

However, the setting for this particular

battle with the Half-Breeds is a technologically

advanced steampunk Victorian London,

replete with dark, damp gas-lit streets and

the obligatory blanket of pea-soup fog. In the

single-player only game, four knights battle

not only the Half-Breeds, but a group of rebels

who also declare war on The Order.

Utilising cover mechanics not too dissimilar

to Gears of War and Sony’s own Uncharted

series, the third-person shooter features

weapons with full artistic license taken. The

Thermite rifle fires pellets of aluminium iron

oxide above the enemy. This curtain of metal

is then ignited, showering those below in a

cloud of burning metal. An Arc gun effectively

charges and fires a bolt of electricity.

The game demonstrates the extraordinary

visual excellence we can expect as the PS4

moves into its second year. Drawing on

cinematic inspiration, the game runs at 30fps,

and similar to

The Evil Within

, even employs a

theatrical aspect ratio. Much has been written

about the studio’s emphasis on ensuring that

the seamless visual clarity remains identical

when the cutscene becomes gameplay, and

to their credit, with what we played at E3 last

year, this has been achieved.

With

The Order: 1886

being the first big

PlayStation 4 exclusive release for the year,

there are legions of PS4 fans eager for

a new game to play. The test now will

be to see if the gameplay matches its

incredible veneer.

The pedigree and experience behind the co-founders of Ready at Dawn is certainly impressive.

Formed in 2003 from ex-members of Naughty Dog and Blizzard Entertainment, the studio focused

their skills on the PlayStation Portable, releasing the excellent

Daxter

three years later in 2006. A

Wii port of

Okami

followed, before Ready at Dawn reaffirmed its exceptional ability with working

on the PSP, by turning its attention to the God of War franchise. In 2012, the studio embarked

upon its first new IP,

The Order :1886,

for the as yet unannounced PlayStation 4.

• The Order: 1886 is out Feb 20