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Now that we know you can use Link to

kit out your Dovahkiin in TESV Skyrim

on Switch, here are a few more ideas:

Bowser –

fireballs.

A new spellbook – simple as that. I’d

even go so far as to call it ‘Your Princess

Is In Another Castle’.

Yoshi –

turning people into eggs.

And yes, you can even do it to giants.

Pikachu –

companion.

You’d get Pikachu to follow you around

and zap people, and when he’s not

with you, he’s back holding the fort in

Whiterun.

Toad –

size boost.

You get a growth spurt for a few

minutes, like Giant-Man but cooler.

amiibo

dreaming

booths were some of the most intense at the

show and we'd probably still be queuing now.

We'll hopefully be able to get a full rundown on

these titles when the E3 code makes its way

Down Under. We were reliably informed that

Fallout 4,

in particular, is absolutely knockout.

Paul

: I loved what MachineGames did with

the Wolfenstein reboot back in 2014, and played

it – along with the standalone follow-up,

The Old

Blood

– relentlessly. I wasn't overly impressed

with the predictability of Raven Software's 2009

reboot, so when

The New Order

was unveiled, I

was pessimistic; there was no need for concern.

Needless to say I was overjoyed when Bethesda

announced at its E3 press conference that BJ

Blazkowicz was coming back this year on

October 27.

The ‘50s-inspired café booth at E3

serving strawberry milkshakes proved

the perfect setting for hands-on with

Wolfenstein II: The New Colossus

. The

demo takes place on Set Roth’s U-Boat

with BJ restricted to a wheelchair – yep,

a wheelchair.

 But that doesn’t impede ole BJ,

who, with machine-pistol in hand,

wheels around the U-Boat deck shooting,

vapourising and cracking Nazi skulls against the

armrest of his wheelchair. Expectedly, it’s as

outlandish and enjoyable as it sounds – and a

thoroughly good looking shooter to boot.

MachineGames have been given creative

carte blanche with the Wolfenstein franchise,

often matching the absurd with realism in the

same passage of play. It’s this unpredictability

that raises the question of whether the

developer is being serious or not, and this is

why it works. I, for one, can wait to play this in

its entirety.

Unfortunately, that was all we got to

go hands-on with on the booth, though to

Bethesda’s credit, both WII and EW2 are

releasing this year. Now, time to ponder what

all the different amiibo will do in Skyrim for the

Switch…

Wolfenstein II:The New Colossus

The EvilWithin 2

visit

stack.net.au

GAMES

FEATURE

jbhifi.com.au

044

JULY

2017

BETHESDA