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the American Civil War (1861-65);

the army couldn’t control the

docks so they hired a Sicilian

gangster to do that, and basically

ever since then there’s been

organised crime there.

“We call New Bordeaux our

'version' of New Orleans because

we had to make adjustments to

the city for gameplay reasons.

The real New Orleans is pretty

flat, for example, and we wanted

more variety in terms of the city’s

geography. The roads are also

narrow, which isn’t conducive

to hauling ass around the city

in a super-fast muscle car.

So we took all of the things

people know and love about

New Orleans and tweaked

them to support our vision of how

the game should look and play.”

Returning Vietnam vet Lincoln

Clay is the protagonist, who joins

an African-American organised

crime gang. When the mob is

attacked by the Italian mafia, Clay

is a man out for revenge.

“We really put a lot of effort

into making Clay a character who

evokes the specific time and place

where the game is set,” Harms

says. “His background as a highly

trained special forces Vietnam

veteran definitely plays in to how

he, from a military point of view,

executes his campaign against the

Italian mafia."

For research, Harms cites crime

flicks

Goodfellas, The Godfather,

The Town

and

A Prophet

as

primary sources, as well as

documentary

Cocaine Cowboys

to

reference non-fictional criminals.

“In terms of the specific

research, we did a lot of research

around the era and civil rights

so we accurately portray these

H

ere at

STACK

HQ, we

love a good mobster tale.

Whether fictional or drawn

from the annals of mafia history,

stories of organised crime will

always appeal to an audience.

This month, 2K’s Mafia franchise

returns with its third installment,

and ever since the game was

revealed back in June, interest has

been steadily building with each

new trailer.

The late 1960s is the backdrop

for

Mafia III,

which is set in New

Bordeaux – a fictional recreation of

New Orleans.

“New Orleans has a very long

history of Italian mafia, and that

was obviously very appealing

to us,” recounts lead writer Bill

Harms. “The first organised crime

in New Orleans happened after

Rules

Mob

Mafia III

is here, ladies and

gentlemen.We

spoke

with lead writer Bill Harms.

Words

Paul Jones

elements in the game.,” explains

Harms. “There’s a documentary

called

Spies of Mississippi

that's

about state governments in the

south trying to infiltrate the civil

rights movement.

“There’s also a civil rights leader

named James Baldwin, who was

in the SAS (Special Air Service),

but he made a documentary

called

Take This Hammer

, where

he walks around San Francisco

and interviews African-Americans

about their lives.

"Another source of information

about the time period came from

an interview with Jim Brown, a

football player who played for the

Cleveland Browns; he appeared in

Playboy

magazine in 1968 in which

he talks about his experiences as

an African-American at that time."

Mafia III

features nine different

districts across a huge gameplay

area, and each has been

developed so the criminal rackets

fit tonally with the part of town in

which they operate.

“One of the things that was

really important to us was

narratively tying the open world

to Lincoln’s larger mission of

destroying the Italian mob,” says

Harms.

“We spent a lot of time creating

that underlying narrative structure

for the criminal rackets, and then

marrying that with open world

gameplay, allowing players to

attack them in any order that they

want.”

And what about that

soundtrack? Not only were the

‘60s a time of prodigious social

and political change, but the

evolution of music was both rapid

and boundless. This was taken

into account when creating the

sensational soundtrack for the

game.

“A while back our audio director,

Matt Bauer, asked everyone at

Hangar 13 to pull together a wish

list of songs they would like to see

in the game, which he compiled,”

Harms tells

STACK

.

“In terms of the licenced songs

in the cinematics, this was largely

a group decision. We’d sit in Matt’s

office for hours at a time, laying

songs over the cinematics to

test what tonally made sense or

helped energise the scene. We’re

very happy with the result.”

Mafia III

is out now

We took all the

things people know

and love about

New Orleans and

tweaked them

visit

stack.net.nz

GAMES

FEATURE

30

jbhifi.co.nz

OCTOBER

2016

GAMES