Previous Page  63 / 84 Next Page
Information
Show Menu
Previous Page 63 / 84 Next Page
Page Background

efficient and more competitive. The

hardware design teams are often more

streamlined (code word for “smaller”)

than those creating SoC’s, but the tasks

to be completed remain the same. In

some cases, such as “large A, small D”

mixed signal, the digital team may be

only one or two engineers.

C) Verification, whether done by

a huge multi-national team or one

person in the cube next door, needs

to start earlier in the process to be

effective. With the HLS flow, accurate

hardware models are available much

sooner, since the RTL is synthesized by

a tool, not written by hand.

You’ll notice that in each of these,

there is a need for the design teams to

be more efficient. That’s where things

get better for the hardware designer.

Making hardware design great again…

or “How does this affect me?”

Let’s revisit the five design steps again,

from the point of view of a designer

working using HLS.

1) Get some technical requirements

from our management, or from those

weird marketing folks

Sadly, this is unchanged. You still

get requirements, and they still may

conflict. However, what does change is

that later, when your boss hands you a

requirements change, you don’t have

to try to figure out how to implement

the change in the sea of RTL you’ve

already written. You simply specify the

change, which might just be a change

to the constraints, and the HLS tool will

figure out how to create the RTL.

2) Take the time to fully understand

the requirements, getting clarifications,

as required

Again, HLS doesn’t fundamentally

change the fact that you’ll never be

given the time you’d like to have to

fully vet the specification. However,

it does provide one major advantage.

Often, you can use a high-level model

(SystemC, C, C++) to work through

the requirements, knowing that the

work to create that model is in fact on

the direct path to silicon.

3) Consider alternative options to

implement the hardware

As I mentioned in part one of this

series, this is the true engineering

work, and this is where HLS can really

begin to make hardware design great

again. Because you are working at a

higher level of abstraction, you can

generate multiple implementations,

so you can quantitatively evaluate

multiple implementation options.

In

the

admittedly

extreme

example below, a total of over 80

implementations were generated

and quantified in terms of power,

performance, and area (PPA) from a

single high-level SystemC model. With

this type of quantitative analysis in

hand, you can choose the best option

for this specific design target.

4) Mock-up or prototype the best

options to ensure their viability

Depending on your HLS flow, this

one may have come for free with

#3. Assuming your HLS flow is

tightly integrated with the silicon

implementation flow, you can be

assured that the option(s) you selected

previously will be viable in silicon.

5) Select the best one, and

implement it “for real” use state of the

art tools

After the above steps, you already

have an implementation that can

be committed to hardware. That

also means you already have an

implementation for the verification

team to begin work. So now, instead

of writing thousands of lines of RTL

code, you can focus on tuning the

high-level model which is typically at

least an order of magnitude less code.

So this phase because more about

optimization, again a true engineering

task, than tedious coding of Verilog

RTL.

By working at a higher level of

abstraction, primarily considering

design

decisions

instead

of

implementation details, hardware

design becomes more effective, more

interesting, and more fun.

And who doesn’t want to

have more fun at work,

right?

In part three of this series, I’ll share

some feedback from designers who are

having fun with HLS. If you have some

experiences of your own to share, let

me know. I love hearing from you,

so keep those emails and comments

coming.

Chip Design

Special Edition

New-Tech Magazine Europe l 63