1. I need to be efficient, angular discretization
How can I relax the demand on S
N
without ray effects?
The LBTE is linear so assuming:
)ˆ (
)ˆ (
)ˆ (
r coll
r
P unc
r
For any direction, we can split our system of equations in two:
,
,
1
,
,
g
p
gp
g
P
)1(
)
(
1 4
,
,
ˆ
pr r
p
gpq
unc
g gt
unc
g
)2(
,
,
ˆ
P
unc
scat
q
coll
scat
q coll
coll
1
,
,
p
gp
g
g gt
g
Equation (1) for the primary (uncolided) part of the fluence can be analytically solved!!!
I can ray-trace the solution for the spectrum of primary photons through the geometry and
arrive at very quick and accurate: initial guess
and q
scat,1,n
0 )( ,1
iter rn
Then I proceed to solve the system of equations (2) for the collided fluence to refine my
solution with the higher orders of scatter
This is known as the
1
st
scatter source method




