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"W

ho’s your team?” asks

FIFA

17

creative director Matt Prior.

“Gillingham, mate,” I reply,

awaiting the inevitable smirk that usually

follows this admission.

“Nice one. Keeping it real!”

To be honest, I’m just happy he’s heard

of them.

Prior and I are sat opposite each other

in a football-shaped media booth. An

international PR representative looks on

with disinterest, incessantly dragging her

thumb across a smartphone screen. There

are few gaming titles that pique our interest

on an annual basis more than FIFA. An

office favourite, good to play by yourself, or

even better to ruin someone’s evening in

a far flung region of the planet with a late

gasp winner. Come late September, there’s

only one game on our mind.

One of the most significant developments

in FIFA’s recent history was migrating the

game to the Frostbite engine for PC, PS4

and Xbox One; a platform utilised right

across the publisher’s developer stable.

“The look of the games, the visuals, are

incredible on Frostbite,” Prior says excitedly.

It brings a whole new level of authenticity

and inertia to the game; the lighting is all

new as well.

“The other big thing that [working on

Frostbite] brings to us, is our ability to

cooperate with other teams. You can

imagine with 20 teams all on different

engines, solving problems is very difficult.

There was very little studio collaboration,

so, with a move to Frostbite, it allows much

better cooperation between teams, and

more importantly, much quicker problem

solving. Essentially it is making games

easier for us, which means we can focus

on adding cool stuff and more of it in the

game.“

The FIFA modus operandi in recent

iterations has been focused on improving

key areas of gameplay in manageable

chunks. This has included tweaks to the

mechanics for attack, defence, midfield play,

penalties, free kicks and goalkeepers. While

it feels like a constant work in progress,

notable innovation in the FIFA franchise has

come via the introduction of FIFA Ultimate

Team, the aforementioned mechanic

gameplay enhancements and some revision

around the career modes. However, by

harnessing the power of Frostbite,

FIFA 17

will see the introduction of a single-player

campaign mode called The Journey.

Prior describes The Journey as a “kind

of peek behind the curtain of football.”

The premise is an enticing one. Playing

as fictional greenhorn Alex Hunter, The

Journey follows his fledgling career at

Manchester United, both on and off the

pitch, in a compelling simulation of the life

of a professional football player in the most

popular league in the world: the Premier

League.

FIFA 17

takes the world's leading sports sim in a

new direction. Prepare for The Journey.

Words

Paul Jones

visit

stack.net.nz

GAMES

FEATURE

18

jbhifi.co.nz

SEPTEMBER

2016

GAMES