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M

uch like real football, FIFA’s

competition structure places

Australia in the extensive “Rest

of the World” region. There’s

Europe, the Americas, and “Rest

of the World”. As such, our FIFA

competitors recently found

themselves up against challengers

from Saudi Arabia and Hong

Kong, right in the middle

of Sydney’s sweltering

heatwave. But unlike real

football, this FIFA is very

much owned by EA, which

can alter the competitive

format to suit its bottom line.

At a time when

mainstream sporting

franchises are investing in FIFA as

an esport, EA chose its Ultimate

Team mode to carry its biggest

ever competition -- featuring a $1.7

million prize pool (quadrupling its

“main” mode) and unprecedented

production values in commentary

and highlights. Ultimate Team is

a popular, yet provably pay-to-win

mode in which you collect (or buy)

a football dream team of stars,

past and present. Competition

finals are played on special

consoles with everything unlocked,

ostensibly levelling the playing

field -- but earlier stages of the

tournament are played at home

with your own team, built on your

own dollar.

It’s a similar issue to

World of Warcraft

’s Arena,

which never blossomed as

an esport outside of Blizzard-

hosted events. Competitors

could pick from an unlocked

pool of items, but actually

getting to that stage required

thousands of hours of grinding for

high level gear on the public ladder.

In the case of FIFA Ultimate Team,

it’s possible to buy your way into

the final, but no further.

While history will forget those

who didn’t belong, it was the Saudi

Arabian duo Khalid “The Royal”

Aloufi and Abdulaziz “A8drafwz”

Alshehri who won the PS4

and Xbox One sections of the

Sydney final. Longtime Aussie pro

Kieran “Muzza” Murray picked

up a 3rd place finish, and Mark

“MarkoHD” Brijeski’s new Red

Bull sponsorship gave him enough

wings to reach the quarter-finals

for a 7th place finish.

Each month,

STACK

takes a brief look at what’s

happening in esports, both locally and overseas.

esports

Round-Up

Junglist

with

Let’s take a look at Corsair’s Harpoon RGB Gaming Mouse

FIFA 17

jbhifi.com.au

54

MARCH

2017

visit

stack.net.au

GAMES

FEATURE

where your palm would be while you’re

gaming, but still looks good sitting on your

desk. The colour panel can be customised

with one of up to 16.8 million colour

combinations, and can be set for likes of

DPI profiles or just waves/flashes of light.

Possibly the most appealing part of the

Harpoon is its sharp price point. At only

$69 it’s really hard to fault, particularly

when you put it up against its $200+

competitors.

The Harpoon is an affordable mouse for

the budget-conscious gamer that’ll do the

job, and do it surprisingly well.

I

f you’re becoming increasingly bored

with military-grade PC mice with an

overwhelming button layout, Corsair’s latest

wired mouse may just be your calling.

It would appear Corsair are pitching the

Harpoon as a solid, entry-level mouse. The

excellent price point and the simple set-up

makes the Harpoon the perfect choice for

anyone just entering the PC gaming market,

or a gamer simply searching for a competent

and accurate FPS mouse with all the bells

and whistles.

Corsair’s Harpoon is small for a mouse

with a good build quality, which is actually

a refreshing departure from some of the

larger models on the market. It comes

with your standard left, right and centre

buttons, as well as two additional

programmable buttons on the inside

left. There’s even a DPI switch that

lets you flick between your six pre-

programmed DPI settings.

Being a Corsair product, it

features RGB lighting. The only

panel on the Harpoon sits beneath

Corsair

Harpoon

M65 RGB

Gaming Mouse