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Tom Clancy's Ghost Recon
(2001)
Ghost Recon
was a pioneer in tactical shooters, following in the boots
of
Rainbow Six
. However, it traded all-out FPS for a more slow-paced,
calculated, and carefully planned shooter experience with a story that
would bizarrely echo actual events that played out when Russia invaded
Georgia in the same year that the game was set. The methodical
approach to each of the 15 missions gave the game a sense of realism
that, despite the inferior graphics, had the potential to raise the anxiety
levels at regular intervals.
The Xbox version of
Ghost Recon
was the first game
that Red Storm Entertainment developed for home console.
Tom Clancy's
Splinter Cell:
Chaos Theory
(2005)
The third game in the series is a darker
entry in the Splinter Cell canon, which at
the time of release, featured a huge visual
step-up. The implementation of a knife
and the delivery of a swift fatal strike had
players, unsurprisingly, using this effective,
silent weapon frequently. In
Chaos Theory
,
missions can be approached in more than
one way, offering variety that keeps the
game challenging. With better AI and a
handy co-op mode,
Chaos Theory
delivered
just enough to keep things interesting.
as such was banned in South Korea until
2006.
Tom Clancy's
Rainbow Six:
Vegas 2
(2008)
Break down the door, set your gun to
auto, and open the lead hose as only you
can in
Rainbow Six
. The excellent
Vegas
2
returns players to the explosive first-
person shooter action and well-designed
levels synonymous with the series. Sin
City provides the backdrop once more in a
game that certainly does little to reinvent,
but provides plenty to entertain. Yes, the
campaign might be short, but with a robust
multiplayer on hand,
Vegas 2
is a bollock-
busting barrel of fun.
The game was heavily censored in
Germany. In multiplayer, the censored and
uncensored versions are not compatible.
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