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arose from the idea to port

the original

Legend of

Zelda

to the GBC. The

pair were designed to be

complementary, much like

iterations of the Pokémon

games that are released

together.

The Wind Waker

(2003)

The Wind Waker

saw a

dramatic change in the art

style of Link, which led to the

introduction of the Toon Link

we now see in Smash Bros.

titles. The game focuses on travel

between multiple islands through

use of the Wind Waker;

a baton manipulating

wind currents through

music.

Twilight Princess

(2006)

Now 10 years old,

Twilight Princess

saw Link

transformed into a wolf

to travel between parallel

dimensions. The game is

considered by many to be the

best entry in the Zelda series

to date.

Phantom Hourglass

(2007)

Phantom Hourglass

was released

for Nintendo DS as a sequel to

Wind

Waker

, and features the return of “Toon

Link” as he travels to save his childhood

friend Tetra. The title was very well

received and earned numerous Game of

the Year awards for its platform.

Spirit Tracks

(2009)

A follow-on from

Phantom Hourglass

for the DS,

Spirit Tracks

employed a

similar gameplay mechanic to the ship

traversal of its predecessor, this time

having players control a train. You could

even blow into the microphone on the

console to activate certain actions.

Skyward Sword

(2011)

Skyward Sword

is chronologically

the earliest instalment in the Zelda

franchise, however it didn’t make it to

Wii until 2011. Designed with the Wii

controllers in mind, players can use the

Motion Sensor Remote and Nunchuk

to control Link and his sword on their

quest to, once again, rescue Zelda.

A Link Between Worlds

(2013)

A sequel to the SNES’

Link to the

Past

,

A Link Between Worlds

was

developed for the 3DS and mostly takes

place in the same setting as its prequel.

The game allows players to merge onto

the walls of their environment as a

painting, granting access to previously

inaccessible areas.

Hyrule Warriors

(2014)

Hyrule Warriors

takes inspiration from

Koei Tecmo’s Dynasty Warriors series,

and introduces the first hack-and-slash

title to the Zelda series.

Retaining the infamous

spinning move, as well as

the typical bombs and bow

and arrows, the title also

holds amiibo compatibility.

Tri-Force Heroes

(2015)

A multiplayer-only title

for the 3DS,

Tri-Force

Heroes

relies on teamwork

to reach the end of dungeons.

The game exists mostly

outside the main Zelda “canon”,

as it involves three players as

alternately coloured Links.

The Legend of Zelda

(2016)

A remake of the original

Legend of Zelda

, the 2016

Wii U port has been delayed

multiple times. Featuring a

more open world and more

choice for players, the

title is scheduled to land

sometime later this year.

HEY! LISTEN!

The chronology of The Legend of Zelda isn't

synchronous with the years the games were

released. But if you’re looking at it from a

chronological point of view,

Skyward Swords

is the first entry in the franchise, which then

splits into one of three separate timelines

following events in

The Ocarina of Time

. Either

Link is defeated by Ganon and descends into

The Decline of Hyrule and the Last Hero, or he

is the champion and enters either The Twilight

Realm and the Legacy of the Hero or The Hero

of Winds and a NewWorld. Confusing, isn’t it?

The Triforce

The world of The Legend of Zelda was created by three mythical goddesses; Nayru, the goddess of wisdom; Farore, the

goddess of courage; and Din, the goddess of power. When they departed the world they had created, they left behind three

golden triangles, better known as the Triforce. It is said that any wish the holder of this Triforce desires will be imagined. It

does not, however, distinguish between good and evil, allowing for both good and bad wishes. It is said to be the root of most

disturbances in Hyrule, as the battle to obtain it wages on throughout history.