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56

ACQ

Volume 13, Number 1 2011

ACQ

uiring knowledge in speech, language and hearing

Woodfine, P. (2009)

Word whizzer! Level 1

. Perth, WA:

Woodfine; A$80 plus GST plus postage and packaging;

www.wordwhizzer.com

Roslyn Neilson

Word Whizzer!

is a

simple game that

claims (with a

liberal sprinkling of

exclamation marks)

to “improve

children’s ability to

understand, use,

and remember

words so they can

succeed with

speaking, reading

and writing”. The resource consists of a short, carefully

written explanatory manual and a sturdy cardboard spinner;

the adult using the game provides the vocabulary words.

Given the nature of the semantic questions, all the

vocabulary items have to be concrete nouns. The spinner

contains six questions, three with a semantic focus and

three tapping phonological awareness. The semantic

questions at Level 1 (4- and 5-year-olds) are: “What does it

look like?”, “Where do you find it?” and “What do you do

with it?”. The phonological questions are: “Can you clap it?,

What is the first sound?” and “What does it rhyme with?”

(The reviewer has not been provided with the Level 2

version, which presumably has more difficult questions.)

There is no game board along which participants can move,

to give the game a competitive edge or to set limits to its

duration; the “fun” of the game resides entirely in the

spinning of the wheel and the surrounding discussion. Some

extension games are suggested as well.

The logic of including both semantic and phonological

awareness questions on the spinner is explained quite

simply in the manual. It is argued that research shows that

consolidating semantic and phonological information in

the lexicon facilitates word retrieval in spoken and written

language.

Adults are required to make sure that the child is able

to answer the questions before playing the game. That is,

adults are expected, when necessary, to be able to teach

children basic phonological awareness skills (often difficult

with 4-year-olds), question comprehension, and also the use

of relevant descriptive language. Adults are also expected

to be competent at choosing, introducing, explaining, and

enriching the meaning of new words. Some guidance is

given regarding question comprehension, but it may be

problematic that

Word Whizzer!

is presented as suitable for

parents and teachers as well as speech pathologists.

I see

Word Whizzer!

(Level 1) as a useful item to be kept

on preschool shelves, most safely used with familiar words

rather than new vocabulary. As the game values the study of

words, it can hopefully increase the metalinguistic awareness

of parents and preschool teachers as well as children.

Belafsky, P., Coffey, M., Costello, D., Gilman, M.,

Lewis-McColloch, N., Sumida, Y., Atkinson, M.,

McHanwell, S., & Tunstall, R. (2010).

3D anatomy for

speech language pathology

. London, UK: Primal

Pictures. ISBN 978-1-907061-12-7 DVD-ROM; UK

£145.00;

www.primalpictures.com

Nicole Watts Pappas

3D anatomy for speech-language

pathology

is an electronic resource

aimed at speech-language

pathologists for use in both clinical

practice and student training. The

interactive DVD-ROM contains a

number of features. For example, the

software allows the clinician to

display detailed 3D images of various

structures of the body. The images

are clear and accurate and can be

manipulated in a number of ways, including 360 degree

rotation and adding or removing layers of anatomy. Holding

the mouse over any section of the picture labels the relevant

structure and displays information regarding its function.

Images included incorporate all areas of the body that would

be of interest to speech-language pathologists including

head and neck anatomy (incorporating skull, face, ear, oral

cavity and infratemporal fossa, oronasal cavities, neck,

pharynx and larynx, brain and cranial nerves, and thorax) and

systems of the body (incorporating the skeletal, muscular,

cardiovascular, lymphatic, nervous, endocrine and

respiratory systems).

A number of animations show movements of the face,

the larynx and pharynx, the temporomandibular joint, and

respiration. One of the best features of this software is the

inclusion of “movies” of speech sound production, voice

production, and swallowing. The production of all English

consonant and vowel sounds is provided as separate video

files, displaying tongue, teeth and palate movement, and

audio. Small movies are also included of the mucosal wave,

actions of the larynx, and the swallowing mechanism. These

movies would be an excellent teaching tool for clients,

provided an important visual aid for learning.

As a final feature, the program includes a number of

“patient information sheets” which can be viewed in either

PDF or word format and printed out for clients. Topics

include evaluation procedures of the larynx and swallowing,

vocal disorders, structural abnormalities, and swallowing

problems. The information provided on the sheets is

easy to follow and includes visual representations to aid

understanding. However, it would be nice to see this section

expanded somewhat, with further information sheets

provided on topics such as motor speech disorders.

The program is relatively easy to navigate and a tutorial

provides a good introduction to the use of the software. Overall,

this DVD-ROM provides a number of excellent and innovative

features that would be invaluable to the working clinician in

the areas of voice, motor speech, and dysphagia. It also has

the potential to be an extremely useful teaching tool.

Speech pathology resources

Resource reviews