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ven if you don't play video games,

chances are you’ve heard of Blizzard’s

behemoth,

World of Warcraft

. Present

in everything from

South Park

episodes to viral

YouTube videos, your nan probably knows what

WoW is; she might even play it. A massively-

multiplayer open-world title, its elements of PvP,

PvE, crafting, magic, lore and mateship have

come together to create the most popular paid

MMO on the planet, with over 10 million active

players.

Legion

is WoW’s sixth expansion. Set for

release at the end of this month, players all

over the world have already had a glimpse of

the new content that’s to

come through the beta, but

we won’t know exactly how

many more players will be

pulled back into Azeroth until

the expansion launches in its

entirety.

On a press trip to the

States in June, we went

hands-on with Blizzard’s latest

WoW content drop. We also

had the opportunity to chat

with lead game designers

Cory Stockton and Julian

Morris about exactly how

much work goes into creating content for a

game with such a dedicated player-base.

Legion

is an expansion that we had been

talking about ever since

[Mists of] Pandaria

,”

says Cory. At Blizzard, the team puts a lot of

thought into the story development around

expansions, especially how they tie-in and

connect with not only the main game, but also

each other.

“When we started

Pandaria

, we really tried

to look at WoW expansions as more of a long-

term situation.

Burning Crusade

was definitely

going to happen after a while, but then doing

Lich King

was the next great thing to come

along,” he laughs. “We did that and then we did

Cataclysm

, and there wasn’t a lot of connective

tissue between them, and I think that’s

something we saw in the team that needed

fixing.

“So, as

Pandaria

was progressing, and we

had characters like Garrosh [Son of Hellscream,

A lot of thought goes into

the story development on

the expansions

C

orrupted Blood was a debuff cast by Hakkar the Soulflayer on players during the

Zul’Gurub raid that was supposed to only last for a few seconds and remain solely

in the raid. What actually happened? The debuff glitched, got carried out of the raid

and into the rest of Azeroth, and wrought absolute havoc.

In September 2005, the new raid was released, and the new boss had a damage-

visit

stack.net.au

GAMES

FEATURE

70

jbhifi.com.au

AUGUST

2016

GAMES

World ofWarcraft

has been a video game icon since its launch way back in 2004.

Now 12 years old, Blizzard Entertainment’s MMORPG shows no sign of slowing

down. Five expansions have been released with the sixth due this

month.We

went hands-on over in Irvine, California, and spoke with Cory Stockton and

Julian Morris on our travels.

Words: Alesha Kolbe

A

LEGION

of its

OWN

The

Corrupted Blood

Incident