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Chapter 6

Table 6.1

Experimental design: discrimination training

Reward context

Task cue (60s)

Discrimination stimulus (60s)

First 10s

(no reward)*

Last 50s (RI15)

Low

AÙD

A1

LL

A1

RL

1 pellet

no reward

A2

RL

A2

LL

1 pellet

no reward

VIS

V1

LL

V1

RL

1 pellet

no reward

V2

RL

V2

LL

1 pellet

no reward

High

AUD

A1

LL

A1

RL

3 pellets

no reward

A2

RL

A2

LL

3 pellets

no reward

VIS

V1

LL

V1

RL

3 pellets

no reward

V2

RL

V2

LL

3 pellets

no reward

Reward contexts were determined by wallpaper, floorboards and odour. AUD and VIS are auditory and

visual discrimination cues, respectively (white noise and house light), A1, A2, V1 and V2 refer to auditory

stimulus 1 and 2 (i.e. tone and clicker), and visual stimuli 1 and 2 (steady and flashing panel lights).

Contexts, task cues and discrimination stimuli are counterbalanced.

* The presentation of the stimulus lasted for the full duration of the trial (60s), but a response was never

rewarded during the first 10s of a trial. A trial ended with the retraction of both levers and a variable inter-

trial-interval (30s-90s)

and V1-L, V2-R) (

table 6.1

). Each session took place in one of the two reward contexts, which

determined the size of the reward earned by each ‘correct’ lever press (i.e. 1 or 3 pellets). The

order of the session (VIS followed by AUD or AUD followed by VIS) and its reward context

were counterbalanced. Further, a session consisted of 24 ‘trials’ each of which comprised a 60

s presentation of the task cue (white noise or house light indicating auditory or visual stimuli,

counterbalanced) followed by a 60 s presentation of one of the target stimuli. A1 and A2 were

each presented pseudorandomly for 12 trials during auditory sessions, and V1 and V2 were

each presented pseudorandomly for 12 trials during visual sessions. At this stage the task cues