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Chapter 6

Table 6.2

Experimental design: test

Task cue

Compound stimuli

Correct lever

Reward context

Low [RC-A]

High [RC-B]

8 x AUD

4 x A1-V2

Lever 1

1 pellet

3 pellets

4 x A2-V1

Lever 2

1 pellet

3 pellets

8 x VIS

4 x A1-V2

Lever 2

1 pellet

3 pellets

4 x A2-V1

Lever 1

1 pellet

3 pellets

Task cues (noise and house light): AUD (auditory) and VIS (visual) signal the relevant modality; compound

stimuli are composed of one of two auditory stimuli (A1 or A2; clicker and tone) and one of two visual

stimuli (V2 or V1; flashing or steady panel lights), creating a response incongruent compound; In case of

AUD

A1-V2 a left lever press is rewarded, whereas in case of VIS

A1-A2 a right lever press is

rewarded with 1 or 3 pellets depending on the reward context (RC).

response

TRIAL 4

task switch

le lever right lever

TRIAL 3

task repeat

le lever right lever

TRIAL 2

task switch

le lever right lever

TRIAL 1

le lever right lever

task cue

target

low reward block

high reward block

feedback

Figure 6.1

Cued task-switching paradigm with reward manipulation

On test, animals were presented with response-incongruent combinations of the auditory and visual

stimuli (e.g. tone and house light), inducing a response conflict. Resolving this conflict correctly required

the use of the task cue. For example, when a tone and flashing panel lights (associated with a left and

right lever press, respectively) were preceded by a task cue signalling the auditory task (e.g. white noise),

a left lever press would lead to a reward. However, when the same combination of stimuli was preceded

by the presentation of the house light, a discrimination based on the visual stimulus was required

(i.e. a right lever press was correct). Crucially, this paradigm allowed the trial-by-trial manipulation

of a repetition or switch of the task set, allowing a direct comparison of performance on repeat (i.e.

auditory -> auditory and visual -> visual) and switch (auditory -> visual and visual -> auditory) trials.

In addition, animals were trained and tested in two distinct reward contexts, allowing the assessment of

task-switching under different reward circumstances.