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I

n many ways, the development cycle

of

Homefront: The Revolution

mirrors

the tumultuous events of the game

itself: an uncertain future, tectonic shifts, belief

and solidarity. Well, we might be getting slightly

carried away, but there’s no doubt that

Dambuster Studios have truly weathered a

storm getting the game to market.

“The road has been a little bumpy, but it

feels really good to finally have completed

it and to soon get it out there for everyone

to play and enjoy,” says narrative designer,

Stephen Rhodes. “That’s what any developer

really wants; to see their hard work being

enjoyed by gamers. It’s why we do what

we do.”

H:TR has been billed as a reboot rather

than a successor to

Homefront

, a game

released back in 2011 and lambasted for its

short campaign. Recognising an opportunity

to impress its own vision on the game, the

team at Dambuster rewrote the backstory in

its entirety.

“We knew that everyone was really into

the concept of an occupied America and the

alternate history angle of the narrative. These

are themes that few games have explored;

some have, like the Resistance series, but

it’s still quite an unexplored space,” Rhodes

explains. “Despite these two core

themes being popular, the context

and execution given in the first

Homefront

didn’t go down

so well.

“What we did for H:TR was

go right back to these core ideas

and rebuild from there. It doesn’t

share characters or timelines, we

ditched everything and rewrote

the backstory and took our time

creating a world stage where the

USA being occupied by a Korean

military force was plausible.

"The only real similarity that

H:TR shares with the first game

is that one core concept.”

Consulting a wealth of reference material

and experts on “potential scenarios and

concepts like those we depict in the game”

helped Rhodes and his team write the plot, and

the narrative designer cites books like

The Man

in the High Castle, 1984,

and more recently,

United States of Japan

as major influences.

“I think the story we tell is a very human

one and focuses more on the characters

who live in this world, but the broader

narrative strokes definitely take influence

from other works of alternate history

fiction. For me personally, I studied military

history at university so I love the idea of

alternate history, and the chance to help write

a narrative like this was what enticed me onto

the project.”

Homefront: The Revolution

started life as a

linear corridor shooter and a direct sequel to

Homefront

. Along the way, Dambuster Studio

changed the game to become open world

and even added a co-op mode. Rhodes is

clearly excited about H:TR and he’s eager to

convey that.

“H:TR offers really fun but tactical game

play, a cool story with some interesting twists

and turns, and a fun co-op mode with a year's

worth of free content support.

“We wanted to create a game where the

player feels like the underdog through the

entire experience and really feels like they’re

fighting against a far superior foe, having to

pick their fights carefully and conserve their

resources. This sense of being the underdog

is a strong theme within the game and offers

something that I think is quite unique in

shooters today.

“I think there is a lot packed into our game

and I can’t wait to hear what people think of

this new take on the IP and the direction we

are heading.”

Ignoring the plot of 2011’s

Homefront

, Dambuster Studios has developed

Homefront:The Revolution

as an open world reboot with a new back

story.We

spoke with narrative designer, Stephen Rhodes.

Xxxxxx

Talking ‘Bout

A

Revolution

We wanted to create a game

where the player feels like

the underdog through the

entire experience...

Homefront:

The Revolution

is out May 20

visit

stack.net.au

GAMES

FEATURE

66

jbhifi.com.au

MAY

2016

GAMES

• The country’s missile

program was first developed

with assistance from the

Soviet Union in the ‘70s.

• The Korean

People’s Army is

the largest military

force in the world.

• It has a reserve

force of 8 million.

• North Korea

has compulsory

conscription for all

males.

about the

Korean People’s Army

you (probably) didn’t know