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052

JULY

2017

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stack.net.au

GAMES

FEATURE

An additional part of the three hour hands-

on session (which included some of the best

breakfast burritos I’ve ever eaten) was what

Microsoft called the Xbox One X Experience.

Groups of attendees were led up to a theatre,

where we were privy to a few behind-closed-

doors presentations from a few select Xbox

devs showcasing the power of the XOX and

its Dolby Atmos sound support. Much of

this consisted of the 4K upscaling for many

of the games receiving patches, like

Ge4rs

,

Minecraft

, and

Forza Horizon 3

. It was a short

presentation, but still pretty cool to check out

the Dolby setup.

The Xbox One X Experience

on the booth), as well as

Crackdown 3

and

Forza Motorsport 7

.

One of the biggest announcements to

come out of the conference was what

Spencer says the fans have been asking for

most – original Xbox Backward Compatibility

for the Xbox One. I, for one, can’t wait to get

back into

Blazing Angels

and

Top Spin

, but

there’s no word yet on when it’s launching.

Aside from the conference, this year

Xbox shook things up a little by holding an

outside-E3 hands-on session on the Monday.

Here, media could check out their most

anticipated games before the show floor

opened to the general public, leaving little

chance to jump on anything.

This allowed us to get hands-on with

Forza Motorsport 7

(the GT-R looks bloody

gorgeous), the playground platformer

Super

Lucky’s Tale

, and even

Hello Neighbour;

if you

haven’t heard of it, it’s a quirky first-person

horror game about breaking into your creepy

neighbour’s house.

As far as the other new games were

concerned, I didn’t get to spend time with

Sea of Thieves

until I hit the show floor at E3,

and I would go so far as to say it’s my game

of the show. Though it’s been around for a

while, waiting in the wings, pondering its next

move like a calculating chess player, it’s come

out this year – quite literally – all guns blazing.

I’ve seen it described as a ‘shenanigan

simulator’, and quite honestly that’s a really

good way of putting it. You’re a pirate, and

along with your pirate mates you must

sail the seven seas in search of booty and

other pirates to plunder.

As it turns out, there’s a fair bit more

to the peg-legged life than climbing crows

nests and yelling ‘land-ho!’ at the top of your

lungs. Between you and your crew, you’ve

got to coordinate steering the ship, raising/

lowering the sails, dealing with the anchor,

and actually navigating a map with a compass.

And that’s just the seafaring part of it. There’s

fighting off sharks in the water, swordfights

with skeletons on the beaches, deciphering

of clues... and that’s without worrying about

the other pirates on the loose. It's lot of fun,

and the Xbox team I played with on the booth

were an amicable bunch of lads, that also very

quickly discovered it’s possible to get your

avatar drunk and vomit all over everything. It’s

the pirate life for me.

With a new - and immensely powerful -

console on the horizon, and a bunch of new

(and improved) IP to back it up, Microsoft is

looking to have a steady year ahead of it. A

combination of triple-A and indie titles feature

something for every gamer, coming soon to

Xbox One.

I've seen

Sea of Thieves

described as a 'shenanigan

simulator', and that's a

really good way of putting it

Ori

Sea of Thieves

Super Lucky'sTale

Cuphead

MICROSOFT