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S

ony also opted for a streamlined media

briefing this year, returning to the

Shrine Auditorium once more. Leaving

commentary to a minimum, the games did the

talking, led by an incredible musical introduction

to herald in Uncharted, onstage pyrotechnics

accompanying

Call of Duty: World War II,

and

dangling zombies for

Days Gone.

There was speculation within our travelling

party that PlayStation would try to derail

Microsoft’s Xbox One X announcement with a

hardware reveal of its own. But alas, the format

holder went solely with software, although it

kept a few notable titles (

Dreams, WiLD, Death

Stranding

) out of the mix with an eye potentially

on its own showcase later in the year.

The boozy Sony room – usually housed in

the upstairs meeting rooms at the LACC – was

replaced this year with a more sober media area

on the show floor, attached to the main booth

area. Here there were a handful of VR stations,

and a row of booths presenting hands-off demos

with some of the bigger upcoming titles on

Sony’s slate.

A big fan of Uncharted, I had to make do with

watching a demo for

The Lost Legacy

. Resisting

the urge to tear the controller from his hands,

our guide played through an action-packed

level replete with a blazing firefight sequence

synonymous with the franchise. New protagonist

Chloe Frazer, assisted by Nadine Ross, will lead

the chase here for an ancient Indian artifact.

“What started off as being story DLC ended

up becoming a full blown game. It’s a sizable

game that fans of Uncharted are going to love”,

said co-writer Josh Scheer.

Fortunately, I won’t have to wait too long to

play

The Lost Legacy

either – the game

jbhifi.com.au

054

JULY

2017

visit

stack.net.au

GAMES

FEATURE

SONY

Words

Paul Jones & Alesha Kolbe

SWINGIN' INTO ACTION

Spider-Man

Uncharted:The Lost Legacy

What started off as being

story DLC ended up becoming

a full blown game...