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League
of
extraordinary
Gentlepeople
only agent with a
bow, and landing
headshots is
extremely
satisfying
– so much
so that we
almost missed our flight back to
Melbourne.
Switching between your three
squad members is a good way
to keep momentum flowing
within the game, and you could
conceivably spend hours working
out a good team dynamic.
Meanwhile,
the level of
customisation
available in
AoM
is
staggering – Agent
skins, weapon
skins, vehicle
skins... and
that's without
even touching
on the technical
augmentations
available. You'll
need a lot of free
time.
The dialogue – in
particular the toilet
humour – is stand-
out, and a great
way to tie the game
back to Saints;
the voice acting is genuinely
good. Many of the character skins
and voice-lines are heavily pop
culture-inspired, so be sure
to keep an eye out for
references that even
Steve Rogers would
understand.
Volition, the developers behind Saints Row, are back with a
new franchise spin-off
–
Agents of Mayhem.
Words
Alesha Kolbe
A
n open-world action game,
Agents of Mayhem
features
21 Agents of, uh, MAYHEM
– the Multinational AgencY Hunting
Evil Masterminds. It’s the agents’
job to destroy LEGION – the
League of Evil Gentlemen Intent
on Obliterating Nations.
As an agent, you're tasked with
taking to the open world (with
two other interchangeable agents
– more on that later), to conquer
missions and defeat the LEGION.
STACK
was recently lucky
enough to go hands-on with
Agents of Mayhem
in Sydney,
and first impressions prove it’s
undoubtedly a Saints Row universe
game; from the character and
art design to the trademark witty
humour, it has Volition written all
over it.
Entering a level partway through
the game, we were given a quick
rundown on the controls: D-pad
to switch agents, triggers and
bumpers to shoot/use abilities, and
so on. Each agent has their own
unique kit and play style, so you’ve
really got to play them all to find
out which one/three work best
for you.
Starting out in your base of
operations known as the Ark,
you can elect to do whatever
you want from there; our chosen
mission involved hunting down
a member of LEGION by driving
(which handles really well, by
the way) around town, following
clues. Our three agents were
Rama, Joule, and Hollywood.
Rama was easily the favourite; a
ranged markswoman, she's the
Worth noting, too, that the open
world you exist in when not doing
missions features a mechanic
similar to GTA police; LEGION
forces will respond to your actions
in real-time and send out bigger
and badder reinforcements to shut
you up.
Full of self-aware humour and
easy-to-grasp gameplay mechanics,
Agents of Mayhem
is a crazy
amount of fun. If you have
a problem, if no one else
can help, and if you can
find them, maybe you
can hire...
While
AoM
exists as
its own game
–
set in a
futuristic Seoul, South
Korea
–
you’ll still see
some faces you recognise.
Take Persephone
Brimstone, referenced
only briefly in one of
the potential endings of
Gat Out Of Hell DLC
, or
PierceWashington, first
introduced in
Saints Row
2
. And of course, the
needs-no-introduction
Johnny Gat himself.
067
FEATURE
GAMES
gat out
of
town
•
Agents of
Mayhem
is out
Aug 18
Switching between
your three squad
members is a
good way to keep
momentum flowing
st154_067_GAMES-AgentsOfMayhem.indd 2
24/7/17 3:23 pm