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retrace your pattern on a clean piece of paper/cardboard once

you have the shapes to your liking. Don’t be afraid to make

mistakes along the way. The whole purpose of pattern making

is trial and error with cheaper materials until it’s perfected, and

then the final pattern can be applied to the actual costume

armor materials.

A large aspect of patterning comes from understanding how

the armor functions on the character. Something to consider is

that in all forms of media apart from live action, the artists are

usually guilty of drawing/rendering armor in ways that allow

them to distort for the sake of the animation. In real life, armor

doesn’t stretch with your body, so you won’t always be able to

replicate the mobility of a set of armor to the extent it has in a

videogame. You will also need to figure out how all the pieces

connect to each other in a functional manner. There are plenty

of characters out there who are shirtless but have magically

attached pauldrons with no visible straps. Sometimes a bit of

artistic license needs to be taken for the sake of practicality. Elastic

straps are my favorite method for attaching the various layers of

armor together, because it provides extra flexibility and movement.

Making notes of this while you pattern will help alleviate any

stress later when you are constructing the costume.

Figure out which layers of armor need to be able to move with

you, and which ones won’t move at all. The ones that move can

use straps to anchor them to each other, while the static layers

can be consolidated. For example, a gauntlet with several layers

between the wrist and elbow can be glued together because

the forearm won’t bend, but you might use elastic straps to

connect the forearm to the elbow piece to allow movement. You

can typically draw out your pattern pieces in this fashion: start

with one shape, and then break it down into individual layers.

Consider extra allowances for overlapping layers when you are

ready to cut them out from the final material. Drawing

everything together first will help you to keep a fluid design.

Once you have created your finalized pattern, you may

consider tracing a copy so you have a backup in case anything

goes wrong, or if you need to make further alterations later. Having

a fully intact pattern can also be beneficial beyond your current

project if you decide to make duplicates for other people, or

start a new project with similarities to your current one.

COSPLAYCULTURE

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