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The series is over but the storm rages on, writes Mark Ankucic.

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GAMES

FEATURE

58

jbhifi.com.au

FEBRUARY

2016

GAMES

S

cale isn’t generally a boasting point in a

fighting game. Titles like Smash Bros.

and Tekken hint at it in their own

respective ways; the former, with changes to

fighter sizes and the chaotic warping of stages,

and the latter with a storyline that spans almost

two decades. But neither of them can lay a

finger on the enormity that Naruto can bring to

the table.

Even at its most basic level, every fight

feels like a boss fight – Rock Lee opening the

Eight Gates is just as intimidating as Naruto

unleashing the Nine-Tails that resides deep

within his soul. At its most epic levels, you’ll

feel like the boss in the fight, attempting to

crush some puny ninja in one demonic form

or another. Other times, you’ll feel like a boss

having a boss fight with yet another boss.

Although the feeling of scale is never lost.

Taking control of the giant toad Gamakichi

against an even larger, deadlier foe feels like a

clash of titans, rather than a simple upscaling of

regular mechanics.

Similarly, the enormity of the Naruto

universe and narrative is perfectly captured.

Travelling between villages in Adventure Mode

is a bittersweet experience for fans that will

instantly recognise the environment and the

locals. To say it looks like the anime is an

understatement – it allows you to live the

anime. Trips to see familiar faces will lead to

reminiscing about accomplishments passed,

and this, combined with the story mode, will

bring newcomers to the series up to speed and

provide an action-packed rehash for veterans.

It’s one of the very few fighting games that’s

able to mix gameplay with a transformative

story. Prepare for heartbreak. Trials. Triumph.

Loss. And safety in the knowledge that you

didn’t have to watch hundreds of episodes of

the anime to get to the same point. It could

be argued that the game is actually a better

experience. It’s one thing watching Naruto’s

parents fight to the death to save his life, but

it’s another thing entirely to be in the position

where you’re actively fighting as Naruto’s

parents to keep him alive. There’s also a

nostalgic thrill to revisiting battles that took

place so early in the anime, and the joy of

recreating those moments that made you fall in

love with the series.

None of this compromises the complexity

or solid fighting mechanics, however. With

the overwhelming amount of character

choices (each with their own specials, fighting

techniques and ranged attacks), the ability to

pick and choose items to augment your play-

style, and the constant back and forth of chakra

management, Naruto can be exhausting to play.

Anyone can play

Ultimate Ninja Storm

, but there

will only be a few truly able to master it.

This exceptionalism is almost expected

from the Ultimate Ninja Storm Series. But

now that Naruto is bursting onto current gen

systems, the best in the fighting/brawler genre

just got better. Combat feels like it has more

impact; the animation is so silky smooth,

Hugh Hefner could wear it as a bathrobe; and

now that the Naruto series has wrapped up,

they’ve compacted so much of the narrative it’s

threating to collapse in on itself.

Without a doubt,

Naruto Ultimate Ninja

Storm 4

is the best the series has to offer. It’s

enormous. It’s brimming with nostalgia and

challenges to conquer. And thanks to the

seemingly endless amount of side-

missions, quests and chances to

improve and take on ever more

difficult battles, you’ll be able to sink

hour after hour into it.

Naruto: Ultimate Ninja Storm 4 is out Feb 5

Three facts about

Naruto

Naruto’s favorite

ramen shop

“Ichiraku” exists in real life.

Shikamaru’s IQ is above 200.

In the anime, Naruto himself is voiced by

a woman.