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When is the only time you wink at a Nazi?When

you’re aiming through the telescopic sight of your

Springfield M1903 rifle in

Sniper Elite 4

.

Words

Paul Jones

S

hunning trends in the shooter market, UK-

based Rebellion Games has always kept

the Sniper Elite franchise firmly ensconced

in World War Two. While the big triple-A studios

are now seemingly circling back for a place

in history, Rebellion are set to write the next

chapter of theirs in a series that is now some 12

years old.

“Rebellion is full of history nuts

but our owners, Chris and Jason

Kingsley, have always been

passionate about their World

War Two history, and believe

firmly there are many great

stories left to tell from that

conflict. Italy in 1943 is a

particularly interesting part of

the war that’s rarely explored,”

says head of creative at Rebellion,

Tim Jones, when we ask him why

the studio remains fixated on the 20th

century conflict.

We had limited exposure with the title at E3

last year and played through a level

that required the destruction of a

heavily defended viaduct. One of

the features that appealed to us at

the time was the versatility that the

level offered. Jones is quick to point

out that we can expect to see this

level of freedom of choice,

and differing options to

approach objectives,

throughout the

game.

“Viaduct is a

perfect example

of what

Sniper

Elite 4

brings to

the table. The new

traversal options

such as climbing,

shimmying and jumping

open up the maps on a

vertical level. And we have tons

of intriguing side missions full of

subplots to explore as you’re

making your way across these

huge environments.”

Sniper Elite 4

will ship

with a host of new features

including a revamped kill cam

(a personal series’ favourite)

that will now highlight

melee and shrapnel

slow-mo kills too, and

dedicated four-player

co-op missions for the

View To

A Kill

first time. Behind the scenes, Jones gives us a

little insight into the lengths that the studio goes

to bring authenticity to the title;

this even involves putting team

members through ‘live’ shooting

exercises.

“We were given training in

how to handle and fire genuine

World War Two rifles, though we

were shooting at much shorter

range than you get to in the game

though,” he says.

“Some of our staff have even

served in the Armed Forces. It also

helps that Jason is Trustee of Her

Majesty’s Royal Armouries. They

have an extraordinary collection of

guns from every era.”

Although some weapon sounds

were recorded on the shooting

range visits, the final audio was

augmented in order to achieve the

requisite quality.

“Using various microphones

at various distances is still never

enough to bring a weapon sound up

to the standard expected in video

games and movies,” explains Jones.

“Certain additional content has

to be layered into them to really

plump them up, be it kick-drums or

thundercracks for more 'thud' and

'boom', or various latches and locks

and other unrelated metallic objects

to emphasise the mechanisms and

inner-workings of a gun.”

Finally, has the team at Rebellion

ever sought feedback or asked

advice from any practicing snipers?

“Yes, we have consulted with

snipers who have been on active

duty in modern conflicts and

they were genuinely impressed,

particularly when it comes to having

to pay attention to your own heart

rate, breathing, and the way bullets

drop because of the curvature of

the earth.

“We’re not a full blown

simulation of course," adds Jones.

"We take the core principles of

real-world sniping and make them

into something engaging to play

with a gamepad, or mouse and

keyboard!”

visit

stack.net.au

GAMES

FEATURE

Did You

Know?

The second Baron

Brooke, Robert Greville

is the first documented

victim of ‘sniping’. He

was shot and killed by

a concealed riflemen

besieging Lichfield

Cathedral during the

English Civil War.

The term sniper is

derived from the ‘verb’

snipe, coined by British

soldiers based in India

in the 1770s for locals

who had the requisite

skill to shoot a broad

species of bird in flight,

known as a snipe.

Before the word sniper

entered the vernacular,

soldiers trained in the

art of using ‘rifled’

muskets for greater

accuracy were called

sharpshooters.

During the American

War of Independence,

the unruly frontier

soldiers brought their

long rifled weapons to

the battlefield and it

was said that no British

soldier within 400 yards

was safe.

Billy Sing, a member of

the Australian Imperial

Force, who fought as

a sniper at Gallipoli in

1915, clocked up over

150 confirmed kills.

Sniper Elite 4

is out Feb 14

...we have tons

of intriguing side

missions full of

subplots to

explore...

jbhifi.com.au

52

FEBRUARY

2017