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“While modern guns might sound

overpowered in Assassin’s Creed, in reality

guns are very loud and thus always carry the

possibility of alerting reinforcements or nearby

police, which can overwhelm the player – so

they must be used selectively.”

There is a feature introduced in

Syndicate

that we’ve had reservations about since it was

announced: the rope launcher. The desperate

scramble up the face of a building following an

assassination, with an angry group of guards in

pursuit, is a unique aspect of the game. With

every panicked lunge comes the possibility of

being hit with an arrow or musket ball, sending

players tumbling down into the armed mob

below. It’s an intrinsic part of AC gameplay –

and something the rope launcher is surely set

to change.

“The rope launcher is a tool that is required

by our near modern setting with the tallest

buildings and the widest streets ever seen

in an Assassin’s Creed game,” responds

Phillips to our question. “Far from reducing

the enjoyment of parkour, we find that players

seamlessly integrate the rope launcher into

their movement capabilities – along with the

systemic carriages – and are quickly able to mix

and match between all of the navigation tools

as the situation calls for short, medium, and

long distance travel.

“Players find a balance of where they want

to use each type of navigation in order to get

where they want to go, and they continue to

look and feel like a true assassin no matter how

they travel.”

While this is the first full Assassin’s Creed

title that Ubisoft Quebec have produced,

the studio has a proliferation of franchise

experience, having developed the Wii U

versions of

Assassin’s Creed III

and

Assassin’s

Creed: Black Flag

, and assisted on

Unity

and

Rogue

. Assassin's Creed remains a

strong IP for Ubisoft and popular amongst

fans. Creative director Marc Alexis Côté

believes the key to its success comes

down to a combination of three core

factors.

“At the core of the Assassin’s Creed

fantasy is the ability of the animus

to make us relive an important era of

humanity’s history,” he says. “This 'time

machine' aspect of the franchise is

really unique to it, but also appeals to

something fundamental inside each of us,

which is to learn more about our past.

“The opportunity to relive someone else’s

memory – especially that of an assassin that

plays a pivotal role in an important part of our

history – is also an appealing power fantasy.

“And finally, it’s the ability to discover a new

city depicted in a very realistic manner, and

being able to explore every corner of it.”

London is calling indeed.

Assassin’s Creed: Syndicate

is set in a period late into the Industrial Revolution, an era widely accepted as beginning around 1760 and culminating

between 1840-60. During this time, Britain, and then subsequently areas of Europe and North America, experienced unprecedented advancements in

manufacturing technology and vast economic expansion. Here are five facts you may, or may not, know about the Industrial Revolution.

The Industrial Revolution

Assassin's Creed: Syndicate is out Oct 23

The term revolution is a

misnomer. It implies

that the Industrial Revolution

was a movement in history that

progressed rapidly from ideas

to fruition almost overnight.

However, the opposite was

true. Progression was slow and

unfolded over a period of about

100 years.

Coal and steel were

driving forces behind

the Industrial Revolution.

Steel to build the new

mechanised technology, and

coal to power it. The new

machines and factories

enabled more profitable

production at a greatly

reduced labour cost.

During the

middle of the

18th century, society

was predominately

centred in rural areas.

The introduction of

factories in Britain’s

largest cities caused an

exponential increase in

urban population.

Britain, an emerging

colonial powerhouse,

tapped into its vast global

resources to supply materials

for emerging markets such as

the burgeoning textile industry.

The colonies themselves

provided the perfect

marketplace to sell and trade

these goods.

The Industrial Revolution is

synonymous with appalling living

and working conditions for the poor and

worker-class. The Combination Act passed

in 1799 by British Parliament was designed

to stop workers joining together to demand

more money, better working conditions and

shorter working hours; thus the trade unions

were effectively disabled. It was a quarter

of a century before the act was repealed.

GAMES

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